Following up on a hit Netflix TV series back in 2017, Kuju games & Curve Digital have released Narcos: Rise of the Cartels. It’s a turn-based cartel vs. the DEA with the help of the Mexican police force that will have you taking down cartel members to accomplish your primary mission on taking down the Mexican drug lord Pablo Escobar. With a new game studio taking a wack at the turned based genre side of gaming, Kuju games have a good idea when it comes to keeping the gamer interested in the story side of Narcos: Rise of the Cartels. They reach a little short with a few bugs and a few features that will stand out right away during your playthrough in Narcos.
Based on the hit TV series Narcos, on the streaming platform Netflix, Narcos: Rise of the Cartels storyline follows the TV series pretty well. The Narcos series air dates being August 28, 2015, to September 1, 2017, the series does excellent by showing both sides of the cartel and the police force to make the story in-depth for the viewers. The series now being in a video game, Narcos: Rise of the Cartels has a few cutscenes from the TV series that shows all the characters you’ll be playing as and also the actors from the TV show.
The main storyline of Narcos: Rise of the Cartels will have you taking down cartel members such as the drug lord Pablo Escobar, or helping the cartel legacy carry on. Narcos has a roadmap that you’ll follow twice if you wish to play both sides of the story from both the cartels and police point of views. Being able to play two parts of Narcos story adds a whole new side of gameplay and story to the game to help you understand who you’re after, and also what you’re trying to accomplish.
Being a turn-based strategy game, Narcos: Rise of the Cartels brings us a fun roadmap storyline that will keep you busy for the games’ high price. As for the gameplay, you’ll start on the DEA side of the war against the cartel to help stop the drug lord Pablo Escobar and his army of fighters. Narcos allows us to make a team of five men, and we’re able to see the statistics of each of the recruits to suit the team better. Once you’re off to your next mission, you’ll understand the hardcore strategy path that Kuju games decided to pick when you’re only able to move one of your five team members at a time when your AI opponents do a little bit more damage each of their rounds. But as long as your strategies the map to predict your foes next move, if you can, then you’ll stand a chance to get that much closer to your final mission.
Narcos gives us the right choice of weaponry for our team members, including pinching pistols, push back shotguns, and overpowered grenade launchers that will help you make up your team pretty quickly to help you with the unpredictable AI foes. When it comes to customizing your five-person team, you’ll be able to spread out perk points after each mission around your team to help you during missions. While you can’t change much else with your team, it’s enough to go through each task on your roadmap, and after going through the story on the DEA side, the cartel leader missions are right there for your next story.
The replayability in Narcos: Rise of the Cartels are high when it comes to being able to play both sides of the cartel and the police to give you a full set of missions and gameplay that will ensure you have some fun. As stated when it comes to the gameplay style, only being able to move one of your five team members at a time is a little weird when your enemy foes can do a little bit more than you. Putting that aside, the developers over at Kuji games released a pretty clean game that doesn’t have a whole lot of feature bugs that you’ll notice during your playthrough.
After playing Narcos: Rise of the Cartels through the first DEA side of missions, switching to the Narco cartel side will give you a whole new playthrough for replayability. Still, after that, you might want to go back and play some of the missions again on both sides once you have the overpowered team members that you’ve made through your time playing.