Ryan Shields

Ryan Shields

A young, thoughtful, amateur ludologist, who enjoys philosophy and what philosophy can teach us about gaming. Whether it's Aristotle and the latest RPG release or Lyotard and the future of VR, I'm eager to see how and what video games today assist us into living well together.
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Bambosher: Bring Down the Bullies (iOS) Review

Being a console gamer primarily, I was excited to give the new iOS auto-scroller Bambosher a shot, the premier game from Saurus Productions. Plus, it was free; and who can say no to free things? Given its charming art style…

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Communication in Production: Using Words Goodly

Previously on “How Games Are Made”, I defined the role of a producer and offered some creative choices producers generally make in the course of the production phase of game development. However, sometimes a producer’s choices don’t go over well…

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RedOut: Lightspeed Edition News

For those nostalgic for the days when racing games evolved beyond tires and asphalt and took to the futuristic, dystopian skies, I introduce RedOut: Lightspeed Edition. Production company 505 Games has recently announced that this exclusive edition of RedOut will…

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Starting From Scratch: Resurrection of Retro Gaming

If I’m not mistaken, many of us remember things fondly. That particular place, this particular song, that particular person-whatever the thing, it triggers a memory laden with a thin, fading gold. In remembering we fondly mourn the flakes of olden…

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On Franchises: The Poetry of Reiteration

Recently, in my downtime, I’ve recognized that many contemporary video game icons confirm a truism about reiteration. And this is the truism. Few things are original, in the sense of never being done before; many things are original, in the…

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PaRappa the Rapper Remastered (PS4) Review

A little over a week ago, fans saw the release of a remastered PaRappa the Rapper for the PlayStation 4. Known for its bouncy, colorful raps; paper-based characters; and psychadelic art style, PaRappa the Rapper set high standards for rhythm-based…

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What’s In A Story: Write and Read

Lately I’ve been writing pieces on the nature of storytelling. This should be the last piece in the mini-series, for I am running out of ideas and readers are perhaps charging me with beating a dead horse. So, I figure…

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Open Worlds & Metanarratives

What do Breath of the Wild, the latest Ghost Recon, and Kingdom Hearts 0.2 have in common? They have open worlds. Open world games give players freedom to explore, to play, to make their own adventure. In recent times open…