Mists of Pandaria: Pre-expansion Hunter Changes

Mists of Pandaria World of Warcraft box art cover designThe latest expansion for World of Warcraft, Mists of Pandaria is out on the 25th September but as is now quite normal with an expansion they have released some of the content beforehand. We don’t have access to the Pandarans, the Monk class or the pet battles but that makes sense considering that the expansion itself has been pretty much sold on those points.

So what has been released? What has been delivered to us as we wait for Mists of Pandaria? In essence tweaks, though the word tweak severely underestimates the level of changes that have happened.

Firstly, the talent trees. Now for players of World of Warcraft, new and old the talent trees are something that have always been there. They may have shrunk a little or been redesigned slightly, but the basic element of adding points into the various skills as you increase in level to change the way your hunter works has gone. This has been replaced with a system that is much simpler in design. Every 15 levels starting from level 15, you get to choose one of three new skills. Simple as that, every 15 levels you get a new skill.

Mists of Pandoria talents grid beastmaster hunter MoP

The second largest thing that’s happened is that many achievements are now account based, which means that if you finish an achievement on one character all your other alts of that realm share those achievements as well as your achievement points. Not only achievements but any pets, mounts and titles are carried across (although, I believe the vanilla WoW PvP titles are not carried across.) You are still able to get these achievements again on any characters that haven’t physically achieved them but your points score will not increase.

Now, on to the Hunter who has been my main character for a few months before the pre-expansion changes and is still my favourite class. I’ve found that the positive changes to my hunter easily out-weight the negative, so we’ll get them out of the way first. I did notice a decrease in DPS, or at least that what it looked like at first, but after playing with my Hunter for a few dungeons, I now see that the DPS has just been shifted so that the pet is even more powerful, making Beastmaster hunters all about the pet and other animal skills.

Animal skills? What animal skills? Well, there are several new skills to the Beastmaster’s arsenal that have made the hunter even more fun to play.

  • Dire Beast. This skill that you can get from the talent grid at level 60, calls an additional animal into combat who will attack the selected enemy for a few seconds. It feels to be about 15 seconds. Even better is that this skill is usable every 30 making it a staple part of every Beastmasters skill rotation. In short most of the time you will have two animals in combat.
  • A Murder of Crows. This skill selectable at 75 calls forth a flock (or murder, for those who didn’t get the reference) of crows who will peck at the selected enemy in a similar way to the ones from the Omen, although your enemy won’t get hit by a truck.)

MoP Mists of Pandoria Beastmaster Hunter skills crows

That’s not it. The minimum range for using a ranged weapon has been removed meaning you can fire your bow, crossbow or gun at point-blank range. Although, at this point is worth stating that there is now no ranged/relic etc. slot. You have a primary and secondary slot.

So, yeah overall I am very positive about the changes but I know a lot of other people aren’t. They feel that after spending so long learning how to play their characters the changes Blizzard have made mean that they all have to start and learn how to do it again. I do agree with what they are saying, it’s true it is frustrating to put so much effort into becoming skilled with your character to have it taken away.

MoP Mists of Pandoria Beastmaster Hunter World of Warcraft Dire BeastI’m a little more pragmatic for a number of reasons. Firstly, this is now the fourth expansion that I have bought for World of Warcraft. It’s now the standard routine, to have to do things over again. It’s the etch-a-sketch approach, it doesn’t matter what you do because by the time it hits the next expansion they’ll shake it, until you have no idea what you’ve drawn and have to start again.

Though just as the changes and whining are now standard for every expansion so is the general acceptance of the new status quo until a year down the line the cycle starts again.

I’m still looking forward to Mists of Pandaria, the pre-expansion patch has not put me off. I have to admit the thought of levelling from 1 – 90 is not a prospect I’m looking forward to, but as long as I have my Beastmaster Hunter I’ll be alright.

If you still want to read more, head over to Spinksville and have a read of what she thinks about the changes…

So what do you think?

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