ZergID Social Networking for Gamers

Posted November 12, 2014 By Jim Franklin

ZergID LogoWe live in a world where being social and contacting people is in the heart of pretty much everything we do. You can’t use your toaster without being asked if you want to tweet or post about your toast making experiences.

When it comes to keeping in contact with people you’ve played with (and against) in MMO’s it can actually be fairly tricky. It’s likely that you’ll dive in and out of a number of MMO’s, switch characters disappear for months just before the new add-on is out.

This is where ZergID comes in. ZergID is a social network designed specifically for MMORPG players. It’s been in development for over two years and 10,000 gamers have helped to test it. Now ZergID is entering public beta.

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Hand of Fate to Launch in January 2015

Posted October 19, 2014 By Jim Franklin

Hand of fate logo titleGames that combine elements of table-top and card-based rpgs seem to be having somewhat of a revival of late, with Dicetiny working its way through the kickstarter process, and Hand of Fate from Defiant development following not too far behind that.

Hand of Fate combines RPG, rogue-like and action-adventure elements with tabletop board and card game features, and will launch on Xbox One in January 2015 in addition to the previously announced PC and PlayStation 4 releases.

Though for everyone who downloads the game on Steam there’s something else that will be winging its way to them, in a virtual-not-at-all-actually-winging it kind of way. Players who download Hand of Fate on Steam Early Access will get the chance to play new content created by David Goldfarb, known for his work on Battlefield and Payday, before the game’s official launch.   Goldfarb’s work on Hand of Fate includes a hidden optional quest featuring original encounters, locations and items.

Even though the teaser trailer doesn’t give much away, you can still get a good idea of the game from these screenshots, and from the official site (here)

For more info, you can also read the press release below.

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Dicetiny Kickstarter Begins

Posted October 10, 2014 By Jim Franklin

Dicetiny logo

You may remember that about a month ago, I posted about an RPG hybrid game called Dicetiny: The Lord of the Dice by Fakedice; a mix of board, card, dice and video game RPG’s all squished together into a game that looks fantastically bold and bright and practically begging for me to have a go at it. Read the remainder of this entry »

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Top 7 Things I like about Sims 4

Posted September 10, 2014 By Jim Franklin

sims 4 logo title headerSims 4 was released last Friday (5th September) and as all Sims-addicts probably have done across the country, any other game hasn’t even had a look in, as I’ve been managing the lives of an artist and her family.

I’m sure by now there are plenty of posts out there, slamming some or many of the changes Maxis decided upon for Sims 4 like removing pools, and lack of design options etc but this isn’t going to be one of them. Nope this is going to be a positive post, looking only at what I consider to be the best things in Sims 4 over Sims 3.

So let’s start in reverse order, and look at number 7. Read the remainder of this entry »

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Dicetiny, RPG Game Hybrid on it’s way

Posted September 9, 2014 By Jim Franklin

Dicetiny LogoThere some things that work together, peanut butter and chocolate, strawberry and chili, beards and pink taffeta…. Oh, I er, mean… maybe not. Well Fakedice, a seven man Korean gaming company is mixing stuff up in their own way, in Dicetiny.

Take a board game, a dungeon crawler and card game and mix them all together in an overly large and dramatic cauldron, whilst wearing a novelty wizards hat and cackling maniacally, and what you may end up with is Dicetiny Read the remainder of this entry »

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Battlefy Crunches Numbers

Posted August 3, 2014 By Jim Franklin

Battlefy logo screen themeI do like a good old number crunch, a depraved, self-absorbed wallow in stats and raw data. It’s my problem and one day I’ll probably see someone about it, but right now, when people send me shed-loads of data I jump on and start humping its leg like a puppy dog. Hmmm ok, that was probably way more imagery than you needed but it is at least metaphorically true.

Battlefy, a company that has developed an eSports platform, has collected statistics on the competitive gaming industry, and I’ve squashed (okay, copy and pasted) them below for your general amusement.

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Five, No, Four Ways ESO Pushed me Back to WoW

Posted June 4, 2014 By Jim Franklin

ESO Wave Goodbye LeavingI have played Elder Scrolls Online since it was released at the start of April, but a few days ago I cancelled my subscription, and re-subscribed back to World of Warcraft. I think I always knew I would go back to WoW, but my love of the Elder Scrolls series lead me to believe that Elder Scrolls Online would hold my attention for more than two months, but there were four things that pushed me back into the warm and loving arms of Azeroth. Read the remainder of this entry »

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