Kurt Hollowell, CEO, Dog Eat Dog Games the developers behind Stellar says “Like many of my generation I grew up playing 2D space shooters. I love the engaging 3D experiences modern space games provide, but miss the dynamic combat of the classics,” Read the remainder of this entry »
DICETINY is coming to mobile
Fakedice announced today that their digital board game, card collecting, and RPG mash-up, DICETINY is being developed for mobile devices.
In DICETINY, the player selects one of the four classes whose weapons are the die and cards which are used to battle monsters scattered around on the board that come in different styles depending on the stage, and ultimately slay the boss who, when defeated, leaves a random card drop to collect and build his/her own deck.
The game aims to capture the heart of board game, collectible card game, and RPG fans alike.
Here are the game’s features.
- Use various card skills
- Addictive card collecting
- Battle with interesting monsters/bosses
- Various maps with unique features
- The unique art style
- Humors and parodies
The game’s currently aiming for summer 2015 to launch on Android and iOS.
Games that combine elements of table-top and card-based rpgs seem to be having somewhat of a revival of late, with Dicetiny working its way through the kickstarter process, and Hand of Fate from Defiant development following not too far behind that.
Hand of Fate combines RPG, rogue-like and action-adventure elements with tabletop board and card game features, and will launch on Xbox One in January 2015 in addition to the previously announced PC and PlayStation 4 releases.
Though for everyone who downloads the game on Steam there’s something else that will be winging its way to them, in a virtual-not-at-all-actually-winging it kind of way. Players who download Hand of Fate on Steam Early Access will get the chance to play new content created by David Goldfarb, known for his work on Battlefield and Payday, before the game’s official launch. Goldfarb’s work on Hand of Fate includes a hidden optional quest featuring original encounters, locations and items.
Even though the teaser trailer doesn’t give much away, you can still get a good idea of the game from these screenshots, and from the official site (here)
For more info, you can also read the press release below.
Sims 4 was released last Friday (5th September) and as all Sims-addicts probably have done across the country, any other game hasn’t even had a look in, as I’ve been managing the lives of an artist and her family.
I’m sure by now there are plenty of posts out there, slamming some or many of the changes Maxis decided upon for Sims 4 like removing pools, and lack of design options etc but this isn’t going to be one of them. Nope this is going to be a positive post, looking only at what I consider to be the best things in Sims 4 over Sims 3.
So let’s start in reverse order, and look at number 7. Read the remainder of this entry »